Build your realm
Raise 15 structures, tax your citizens, feed your people. Your Citadel decides how far everything else can grow.
Tax your people, raise armies and ride out to war. Hunt world bosses, delve forgotten crypts and fight your rivals for the Citadel of the First Sovereign.
Turns trickle in while you are away and wait in your bank. Spend them on gold, growth, armies or glory.
Raise 15 structures, tax your citizens, feed your people. Your Citadel decides how far everything else can grow.
Train 13 unit types, hire commanders and choose your doctrine. Every battle is replayable and shows its dice.
Pool a vault, call war rallies, swear vassalage and post bounties. Great things take a whole order.
Plunder mythic dungeons for relics, and bring down wandering world bosses together for legendary reagents.
Five minutes a day is enough to stay in the race. Ten gets you ahead.
Five bloodlines with their own perks and elite troops.
Tax, harvest, build and train. Turns bank while you sleep.
Plunder rivals, join war rallies, claim bounties.
Hold it when the season ends to be crowned High Sovereign.
Screenshots taken straight from a running server, on a desktop and on a phone.









Wealth, war, walls, shadows or sorcery. Each dynasty bends the rules in its own way.
As each season nears its end, an ancient fortress awakens. Alliances storm it together; the one that holds it when the clock runs out is crowned High Sovereign and enters the Hall of Fame.
Then the realm resets for a fresh start, and your bloodline remembers: Ancestral Renown earns heirloom bonuses and a crest for every future season.
The whole game is designed thumb-first. No app store, no download: open the page and play.
Yes. There is nothing to buy: no premium currency, no paid speed-ups.
Turns accumulate while you are away and wait in a bank of up to 200. A few minutes once or twice a day keeps you competitive.
Yes. The game is built for phones first and works the same on tablets and desktops. There is nothing to install.
The holder of the Citadel is crowned High Sovereign, the realm resets, and every ruler earns Ancestral Renown that boosts their starting stores next season.
Every roll is made on the server with a stored seed, so any battle can be replayed. Linked accounts are restricted from trading with or attacking each other.